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Discussion in 'Gaming News' started by Fireblade, Mar 21, 2008.
Source: Custom PC.
Hopefully this will reduce M$/sony/nintendo domination in the console market and get console fanboys into proper gaming
It's a neat idea, but anyone who thinks it could be a threat to the big consoles needs a sanity check- it's common knowledge that the PC gaming market is a fraction of the console market slice.
PCs are a nightmare to write games for compared to consoles, even if a 'PC Console' was released, it would require games built for the PC, which means it's in the same leaky tub as a regular PC.
No enthusiast will be interested, unless this machine is obscenely good value, because they can hook up their PCs to their telly anyway.
They might be able to appeal to gamers who don't want to learn PCs, but those guys will buy a mainstream console anyway because it'll probably be cheaper and have more games, and have a far better name stamped on it.
is that not what the xbox was?
most games software is made on pcs for consoles or so I believe , and most consoles now can behave like a pc?
on a tangient i thought that sony would have developed the plug in playstation o/s for pcs by now but times still out on that.
The only reason this is the case, is because of the massive variety in computer hardware that's common in the PC market.
If you eliminate that variety, it's essentially no different to a console. As already stated; what do you think the Xbox is?
In many respects, it's also advantageous - porting code from x86 to x86 is a lot quicker (read:cheaper) than converting from some PPC arch. This makes ports much cheaper to produce, therefore increasing the potential profit.
It's been tried before. Does anyone remember the Phantom? Yes, it failed, but what didn't we have then?
We didn't have Apple as an example of x86 machines with specific hardware (it's shown what x86 CAN do for your profits when you provide choice and reliability in the same offering.)
We didn't have Asus distributing laptops with bespoke Linux distros pre-loaded (they've stuck their neck out - another company isn't likely to be as cautious bringing a product to the market based largely upon it, which means they can reliability cut down on the PC-associated Microsoft fees.)
The main problem they now have, however, is that the three main consoles are all largely PPC-based (with regards to the Cell: it's that and then some) which leaves an x86 as the poor cousin.
In the end though, I think the killer to this idea has always been, 'Wow, why don't we just design a PC that someone can load Windows games on like they would a console??'. It just doesn't work. If they were to do this, it would require far more commitment than just shipping out the hardware. You'll need developer deals for ports, in-house development teams, and a solid base of ported (possibly from open-source roots) games readily available from the word go.
As far as Acer go, I can't see them doing this well (particularly given the crap they usually push.)