Game design coding

Discussion in 'Programming' started by Spartan 117, Oct 5, 2013.

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  1. Spartan 117

    Spartan 117 Regular Kustomer

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    Hi all,

    I'm currently doing games design at college and I'm pretty sure I want to be a programmer is there any types of code I should start to learn or get familiar with that you recommend?
     
  2. Cosmo_1847

    Cosmo_1847 Kiss of death

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  3. Spartan 117

    Spartan 117 Regular Kustomer

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    Cheers ;)
     
  4. Samsonite

    Samsonite Mine's a frosty one

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    The majority of games are written in C++, but that is pretty heavy going as a first language. A lot of games written in the last decade are written in multiple languages with Python being quite popular for in-game logic. Python is the easiest to learn if you have no coding experience (python is also used on Android devices I believe), but I would actually recommend you learn Java as this is a very structured language that is similar to C++, C# and others + it's free, runs on pretty much any OS and there is tons of documentation out there (they usually teach Java at uni too). Java is not easy, but if you want to be a games programmer you are going to have to get over that hurdle!
     
  5. latency

    latency Existentialist

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    Second the C++

    Action Script is wroth learning as well for an entry point, flash games aren't going anywhere in a hurry.